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Final Fantasy Tactics:

Vampire% Challenge (No JP Run): Archive!

What is this page?

This is an archive that documents our second Vampire% Challenge Run of Final Fantasy Tactics. To learn more about the challenge in general, check out our Vampire% page here.

What skills did we learn throughout the course of the run?

Below we've noted all skills available to each of our main characters that we had by the final fight.

Rams Ass

Squire

  1. Wish (Command)
  2. Ultima (Command)

Chemist

  1. Potion (Command)
  2. Hi-Potion (Command)
  3. Antidote (Command)
  4. Eye Drop (Command)
  5. Phoenix Down (Command)
  6. Auto Potion (Reaction)
  7. Equip Change (Support)

Knight

  1. Magic Break (Command)
  2. Weapon Guard (Reaction)

Archer

  1. Charge+1 (Command)
  2. Charge+2 (Command)
  3. Charge+3 (Command)
  4. Jump+1 (Movement)

Monk

  1. Spin Fist (Command)
  2. Repeating Fist (Command)
  3. Wave Fist (Command)
  4. Stigma Magic (Command)
  5. Chakra (Command)
  6. Martial Arts (Command)

Priest

  1. Cure (Command)
  2. Protect (Command)

Wizard

  1. Fire (Command)
  2. Fire 2 (Command)
  3. Bolt (Command)
  4. Bolt 2 (Command)
  5. Bolt 3 (Command)
  6. Ice (Command)
  7. Ice 2 (Command)
  8. Poison (Command)

Time Mage

  1. Haste (Command)
  2. Slow (Command)

Summoner

  1. Moogle (Command)
  2. Shiva (Command)
  3. Ifrit (Command)

Thief

  1. Gil Taking (Command)
  2. Steal Heart (Command)
  3. Steal Helmet (Command)
  4. Steal Armor (Command)
  5. Steal Shield (Command)
  6. Steal Weapon (Command)
  7. Steal Accessory (Command)
  8. Steal Exp (Command)

Mediator

  1. Invitation (Command)
  2. Praise (Command)

Oracle

  1. Blind (Command)
  2. Paralyze (Command)

Geomancer

  1. Pitfall (Command)
  2. Water Ball (Command)
  3. Hell Ivy (Command)
  4. Carve Model (Command)
  5. Local Quake (Command)
  6. Kamaitachi (Command)
  7. Demon Fire (Command)
  8. Sand Storm (Command)

Lancer

  1. Level Jump 2 (Command)
  2. Level Jump 3 (Command)
  3. Level Jump 4 (Command)
  4. Vertical Jump 2 (Command)

Samurai

  1. Koutetsu (Command)
  2. Heaven's Cloud (Command)
  3. Meatbone Slash (Reaction)

Ninja

  1. Shuriken (Command)
  2. Katana (Command)
  3. Axe (Command)

Voltaire

Squire

  1. Accumulate (Command)
  2. Dash (Command)
  3. Throw Stone (Command)
  4. Heal (Command)
  5. Defend (Support)

Chemist

  1. Potion (Command)
  2. Hi-Potion (Command)
  3. X-Potion (Command)
  4. Antidote (Command)
  5. Echo Grass (Command)
  6. Soft (Command)
  7. Phoenix Down (Command)
  8. Throw Item (Command)
  9. Equip Change (Support)
  10. Move-Find Item (Movement)

Knight

  1. Armor Break (Command)
  2. Shield Break (Command)
  3. Weapon Break (Command)
  4. Magic Break (Command)
  5. Speed Break (Command)
  6. Power Break (Command)
  7. Weapon Guard (Reaction)

Archer

  1. Charge+1 (Command)
  2. Charge+2 (Command)
  3. Charge+3 (Command)
  4. Charge+5 (Command)

Monk

  1. Spin Fist (Command)
  2. Stigma Magic (Command)

Priest

  1. Cure (Command)
  2. Cure 2 (Command)

Wizard

  1. Fire (Command)
  2. Bolt (Command)
  3. Ice (Command)

Time Mage

  1. Haste (Command)

Thief

  1. Gil Taking (Command)
  2. Steal Heart (Command)
  3. Steal Helmet (Command)

Oracle

  1. Blind (Command)
  2. Life Drain (Command)
  3. Pray Faith (Command)
  4. Doubt Faith (Command)

Geomancer

  1. Pitfall (Command)

Lancer

  1. Level Jump 2 (Command)
  2. Level Jump 3 (Command)

Ninja

  1. Shuriken (Command)
  2. Hammer (Command)
  3. Katana (Command)
  4. Abandon (Reaction)

RugInspector

Squire

  1. Dash (Command)
  2. Throw Stone (Command)
  3. Defend (Support)

Chemist

  1. Potion (Command)
  2. Hi-Potion (Command)
  3. Hi-Ether (Command)
  4. Antidote (Command)
  5. Eye Drop (Command)
  6. Echo Grass (Command)
  7. Phoenix Down (Command)
  8. Equip Change (Support)
  9. Move-Find Item (Movement)

Knight

  1. Magic Break (Command)
  2. Weapon Guard (Reaction)

Archer

  1. Charge+1 (Command)
  2. Charge+2 (Command)
  3. Charge+3 (Command)
  4. Charge+4 (Command)
  5. Charge+5 (Command)
  6. Speed Save (Reaction)
  7. Jump+1 (Movement)

Monk

  1. Spin Fist (Command)
  2. Stigma Magic (Command)

Priest

  1. Cure (Command)
  2. Cure 2 (Command)
  3. Raise (Command)
  4. Protect (Command)
  5. Shell (Command)

Wizard

  1. Fire (Command)
  2. Fire 2 (Command)
  3. Bolt (Command)
  4. Bolt 2 (Command)
  5. Bolt 3 (Command)
  6. Ice (Command)
  7. Ice 2 (Command)
  8. Poison (Command)

Time Mage

  1. Haste (Command)
  2. Slow (Command)
  3. Don't Move (Command)

Summoner

  1. Moogle (Command)
  2. Shiva (Command)
  3. Ramuh (Command)
  4. Ifrit (Command)
  5. Titan (Command)
  6. Salamander (Command)
  7. Silf (Command)
  8. Fairy (Command)

Thief

  1. Gil Taking (Command)
  2. Steal Heart (Command)
  3. Steal Helmet (Command)
  4. Steal Shield (Command)
  5. Steal Exp (Command)
  6. Catch (Reaction)
  7. Secret Hunt (Support)
  8. Move +2 (Movement)

Mediator

  1. Invitation (Command)
  2. Persuade (Command)
  3. Death Sentence (Command)

Oracle

  1. Blind (Command)
  2. Pray Faith (Command)
  3. Silence Song (Command)
  4. Confusion Song (Command)

Geomancer

  1. Water Ball (Command)
  2. Kamaitachi (Command)
  3. Quicksand (Command)
  4. Lava Ball (Command)

Lancer

  1. Level Jump 2 (Command)
  2. Level Jump 3 (Command)
  3. Vertical Jump 2 (Command)
  4. Vertical Jump 3 (Command)

Ninja

  1. Shuriken (Command)
  2. Knife (Command)
  3. Katana (Command)
  4. Spear (Command)
  5. Knight Sword (Command)

Calculator

  1. CT (Command)
  2. Exp (Command)
  3. Prime Number (Command)
  4. 5 (Command)
  5. 3 (Command)
  6. Distribute (Reaction)

SeanCody

Squire

  1. Dash (Command)
  2. Throw Stone (Command)
  3. Defemd (Support)

Chemist

  1. Potion (Command)
  2. Hi-Potion (Command)
  3. X-Potion (Command)
  4. Antidote (Command)
  5. Maiden's Kiss (Command)
  6. Phoenix Down (Command)
  7. Throw Item (Support)
  8. Equip Change (Support)
  9. Move-Find Item (Movement)

Knight

  1. Shield Break (Command)
  2. Magic Break (Command)
  3. Weapon Guard (Reaction)

Archer

  1. Charge+1 (Command)
  2. Charge+2 (Command)
  3. Charge+3 (Command)
  4. Charge+4 (Command)
  5. Charge+5 (Command)
  6. Charge+7 (Command)
  7. Jump+1 (Movement)

Monk

  1. Spin Fist (Command)
  2. Repeating Fist (Command)
  3. Wave Fist (Command)
  4. Stigma Magic (Command)
  5. Chakra (Command)
  6. Counter (Reaction)
  7. Martial Arts (Support)

Priest

  1. Cure (Command)
  2. Cure 2 (Command)
  3. Raise (Command)
  4. Regen (Command)
  5. Protect (Command)
  6. Shell (Command)
  7. Esuna (Command)

Wizard

  1. Fire (Command)
  2. Fire 2 (Command)
  3. Fire 3 (Command)
  4. Bolt (Command)
  5. Bolt 2 (Command)
  6. Ice (Command)
  7. Ice 2 (Command)

Time Mage

  1. Haste (Command)
  2. Slow (Command)
  3. Don't Move (Command)
  4. Float (Command)
  5. Reflect (Command)

Summoner

  1. Moogle (Command)
  2. Shiva (Command)

Thief

  1. Gil Taking (Command)
  2. Steal Helmet (Command)
  3. Steal Armor (Command)
  4. Catch (Reaction)

Mediator

  1. Invitation (Command)
  2. Persuade (Command)

Oracle

  1. Blind (Command)
  2. Life Drain (Command)
  3. Pray Faith (Command)
  4. Silence Song (Command)
  5. Foxbird (Command)
  6. Confusion Song (Command)
  7. Paralyze (Command)
  8. Sleep (Command)

Geomancer

  1. Pitfall (Command)
  2. Water Ball (Command)
  3. Hell Ivy (Command)
  4. Demon Fire (Command)
  5. Quicksand (Command)

Lancer

  1. Level Jump 2 (Command)

Samurai

  1. Asura (Command)
  2. Murasame (Command)

Ninja

  1. Shuriken (Command)
  2. Knife (Command)
  3. Sword (Command)
  4. Hammer (Command)

Calculator

  1. CT (Command)
  2. Level (Command)
  3. Exp (Command)
  4. Height (Command)
  5. Prime Number (Command)
  6. 5 (Command)
  7. 4 (Command)
  8. 3 (Command)
  9. Damage Split (Reaction)

Mustadio

Engineer

  1. Leg Aim (Command)
  2. Arm Aim (Command)

Chemist

  1. Potion (Command)
  2. Hi-Potion (Command)
  3. X-Potion (Command)
  4. Antidote (Command)
  5. Eye Drops (Command)
  6. Echo Grass (Command)
  7. Maiden's Kiss (Command)
  8. Remedy (Command)
  9. Phoenix Down (Command)
  10. Equip Change (support)
  11. Move-Find Item (Movement)

Knight

  1. Head Break (Command)
  2. Shield Break (Command)
  3. Weapon Break (Command)
  4. Magic Break (Command)
  5. Speed Break (Command)
  6. Mind Break (Command)
  7. Weapon Guard (Reaction)

Archer

  1. Charge +1 (Command)
  2. Charge +3 (Command)
  3. Jump +1 (Movement)

Monk

  1. Spin Fist (Command)
  2. Repeating Fist (Command)
  3. Stigma Magic (Command)

Wizard

  1. Bolt (Command)
  2. Ice (Command)

Thief

  1. Gil Taking (Command)
  2. Steal Helmet (Command)
  3. Steal Exp (Command)
  4. Catch (Reaction)

What skills and gear were equipped on each person for the final battle?

Rams Ass: Level 87 Squire

  1. Guts
  2. Throw
  3. Auto Potion
  4. Martial Arts
  5. Jump +1

Equipment:

  1. Excalibur
  2. Genji Shield
  3. Flash Hat
  4. Robe of Lords
  5. Genji Gauntlet

Voltaire: Level 72 Ninja

  1. Throw
  2. Item
  3. Abandon
  4. Throw Item
  5. Move-Find Item

Equipment:

  1. Spell Edge
  2. Spell Edge
  3. Thief Hat
  4. Power Sleeve
  5. Feather Mantle

RugInspector: Level 90 Ninja

  1. Throw
  2. Item
  3. Speed Save
  4. Secret Hunt
  5. Move +2

Equipment:

  1. Sasuke Knife
  2. Sasuke Knife
  3. Barette
  4. Power Sleeve
  5. Chantage

Sean Cody: Level 89 Ninja

  1. Throw
  2. Item
  3. Damage Split
  4. Throw Item
  5. Jump +1

Equipment:

  1. Sasuke Knife
  2. Sasuke Knife
  3. Thief Hat
  4. Power Sleeve
  5. Germinas Boots

Mustadio: Level 96 Engineer

  1. Snipe
  2. Item
  3. Catch
  4. Equip Change
  5. Jump +1

Equipment:

  1. Blaze Gun
  2. (empty)
  3. Thief Hat
  4. Power Sleeve
  5. Germinas Boots